COD: Black Ops 6
Black Ops 6 is a really good recovery from the absolute disaster that several of the previous franchise releases were. Games themselves should be held up to a certain standard, and even more so when it's from a AAA company that's been around for quite sometime.
So what're we looking at for what is enjoyable about the game?
--- The graphics are great. The detail put into the weapons, eyes, skin, hair... you name it.
--- Weapon recoil isn't something straight out of Sci-Fi, and is way better than previous entries.
--- So far, weapons don't seem extremely unbalanced.
--- Servers aren't a dumpster fire upon the first 3 months post-launch... which is surprising.
--- Weapon variety isn't quite there yet, but there's still a good number of choices to pick from.
--- Zombies is back to it's good ol' round-based roots... but while holding onto some things introduced in DMZ and Cold War.
--- Game size is down... a little... from previous entries. For now.
Now, what do we not like?
--- First off, the price tag. There's no reason for games to keep rising in price. Especially when there's plenty of micro-transactions.
--- The internet-bound gameplay. You can't enjoy anything outside the campaign without having to hold a good, stable net connection.
--- There's no way to have a private zombies lobby, so have fun with the greifers that play to ruin your game.
--- MP could use a bit more map variety... I shouldn't be getting the same two or three maps constantly.
--- If you happen to have an unstable connection at any point... good job losing some progress. I've had my net drop for a whopping .5 seconds, and then be completely removed from lobbies... and the entire game.
Create Your Own Website With Webador